If you've never played a massively multiplayer online game before, DC Universe Online is a good place to start. This isn't just because of the DC Comics license, though that might be what first draws you to this light and breezy take on the genre. After all, this is your chance to take to the skies above Metropolis like Superman or skulk in Gotham City's shadows like Batman himself. But it's the way DCUO mixes action-game sensibilities with traditional role-playing progression that makes it immediately enjoyable. If you're a seasoned role-player you'll find it refreshing as well--but only to a point. The speedy level progression and focus on all combat, all the time might prove tedious if you're someone who enjoys exploring new worlds for the thrill of mystery and discovery. The largely instanced, repeatable endgame content is fun, but it's not inviting enough to make it worth paying a monthly fee for it. But even if it doesn't provide enough new content to sustain you beyond a couple of weeks, DC Universe Online is generally entertaining, and comic book fans will be happy that the license was handled with care.
It's hard not to compare DC Universe Online to the comic-inspired games for PC that came before it: City of Heroes, City of Villains, and Champions Online. If you've played one of them, you might be disappointed that at least initially, DC Universe Online doesn't offer the cosmetic flexibility for which those other superhero-themed games are so well known. That isn't to say that the character creation isn't robust, though you might have your imagination somewhat stifled. Of course, DC Universe Online instantly stands out by having heroes and villains alike share the same world. Once you tailor your creation to your liking, you select a weapon (if you want to play with other weapons, don't despair; your options expand later); choose a basic power set (gadgets, ice, fire, and so on); and choose one of three available mentors, such as Lex Luthor if you're a villain, or Wonder Woman, if you're a hero.
Fortunately, if you are disappointed by the initial creation options, you aren't stuck with this vision of your hero or villain forever. You earn and buy new gear as you play, but equipping a new cape doesn't mean you have to change your physical appearance. You can equip that cape for its improved stats without removing your demonic wings if they're more consistent with your overall look. In your main headquarters (the Hall of Doom for villains; the Justice League of America Watchtower for heroes), you can purchase additional cosmetic items, and when you hit on a look you really like, you can lock the entire costume--or just individual aspects of it.






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