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Thursday, December 1, 2011

Tekken Hybrid


 The first, and most substantial, inclusion is Tekken Tag Tournament HD. This rerelease of a PlayStation 2 favorite slaps on a high-resolution texture update and calls it a day. For better or worse, nothing else has changed. The classic gameplay is still intact and holds up surprisingly well after 11 years. Naturally, some characters lack the tricks their modern versions have, but it's still interesting to see your favorite fighters' early years and appreciate what they have gained (or lost) since. You can duke it out in Arcade, Survival, or Time Trial mode, but the most unique is still Tekken Bowl.
This goofy minigame takes the fighters out of the ring and into a bowling alley. Instead of throwing punches, Tag's stylish scrappers throw crystal bowling balls into golden pins molded to the likeness of Heihachi Mishima. Each character has his or her own bowling style, which is reflected in the behavior of the power meters.
However, even with a new coat of paint, the game's visuals haven't aged well. The character models shine with a waxy, inhuman sheen and seem to be lit by a static spotlight pointed right on top of them. There's also a recurring graphical issue from the original that persists here. It has to do with the way the arena is rendered against the background. To give the illusion of distance, the foreground area rotates at a faster rate than the background. You can see this split between the two occur, which makes it look as if you fighting on a dirt-colored disk.
Compared to the improvements seen in Street Fighter III: Third Strike Online Edition--which had online support and additional practice modes--Tag HD is a disappointment. Online support of any kind is absent, as are any additional modes or content. It's a shallow release and is not the sort of treatment this great game deserves. And as Tekken Hybrid's anchor, its bare-bones delivery doesn't bode well for the rest of the package.

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